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Case Study: How King’s College Panama and Inspired Education Are Redefining Global Classrooms with Meta Quest

Case Study: How King’s College Panama and Inspired Education Are Redefining Global Classrooms with Meta Quest

King’s College School Panama, part of the Inspired Education Group, is leading a global transformation in K-12 learning. With 120 schools across six continents and over 2,000 Meta Quest headsets deployed, Inspired is on a mission to make learning more immersive, engaging, and accessible—no matter the subject, location, or learning style.

Through its metaverse classroom initiative, students are now learning faster, connecting globally, and discovering new levels of creativity and confidence.

📌 School: King’s College Panama, part of Inspired Education Group
🌍 Region:
Global (120 schools, 6 continents)
🏫 Industry:
K-12 Education
🎯 Focus:
Global Citizenship, Curriculum Innovation, Immersive Learning


From Passive Lessons to Global Exploration

Instead of traditional textbook-based learning, students at King’s are exploring digital molecules in chemistry, walking through virtual cities in geography, or building interactive sculptures in art class. The result? Better retention, more excitement—and in some cases, a complete transformation in how students view learning.

“The students who were more shy during a lesson—when they were behind a headset, they were completely different students.”
— Inspired Education Group Educator

🎨 Student Voice: Creativity Comes to Life

In mixed reality art lessons, students hold digital paintbrushes, collaborate in real time, and experiment without fear of failure.

“Normally I don’t really like art. If it was always like this, I would like it more.”
— Student, King’s College Panama

A New Standard for Global Education

With the metaverse, Inspired isn’t just enhancing engagement—it’s unlocking a new learning paradigm. Lessons are tailored to student needs, learning happens collaboratively, and young learners are being empowered to see themselves as future-ready global citizens.

“The headsets give our students the opportunity to learn faster, in a better way—and in a way that makes sense to them.”

The Challenge

With 120 schools across six continents, Inspired Education Group needed a way to connect students globally while delivering engaging and consistent lessons. Traditional methods weren’t enough to meet the expectations of today’s learners—especially in science, geography, the arts, and technology.

Teachers wanted their students to explore, collaborate, and express themselves in more interactive and personalized ways.


The Solution: A Global Metaverse Classroom

Inspired Education launched a VR initiative using Meta Quest headsets in schools worldwide—deploying over 2,000 devices.

With VR, students could:
✅ Explore the Great Wall of China or walk on Mars during geography
✅ Visualize molecules, ecosystems, and energy flows in science
✅ Paint and sculpt in 3D during art lessons
✅ Build confidence, especially for quieter students, through immersive roleplay
✅ Collaborate with classmates around the globe in shared virtual spaces

“We noticed that students who were shy during class became different people behind the headset—more confident, more engaged.”


Real Impact in the Classroom

  • 🚀 Students learn faster and retain more

  • 🧠 Teachers can personalize lessons to fit every learning style

  • 🎭 Creative expression and global collaboration are seamless

  • ✨ Learning becomes truly engaging—and fun


Knoxlabs: Bring Immersive Learning to Your School

At Knoxlabs, we’ve built a classroom-ready VR kit that helps schools like yours bring immersive learning to life—without the hassle.

🎒 The K-12 VR Classroom Kit Includes:

  • Meta Quest 3S headsets, pre-configured and ready to use

  • A mobile charging and storage cart

  • Flexible software pairing guidance (VictoryXR, Prisms VR, Inspirit, and more)

  • Optional comfort + hygiene packs

  • Onboarding support for easy deployment—no IT team needed

Whether you’re teaching math, science, history, or the arts, this kit makes it easy to integrate VR into your classroom and spark curiosity like never before.


Take your students anywhere.

Teach them in new ways.

Create moments they’ll never forget.

🔗 Talk to an XR Expert →
📄 Download the Meta for Education Security Whitepaper →

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