Sony Mocopi in the US: A New Dimension in VR Motion Capture
Sony Electronics Inc. has made an impressive entry into the world of motion capture technology with the launch of the mocopi system, now available at Knoxlabs. Originally exclusive to the Japanese market, mocopi is now transforming VR and 3D content creation across the U.S., making advanced motion capture technology more accessible.
mocopi: Innovative Motion Capture at Your Fingertips
The mocopi system consists of six compact and lightweight sensors, which work in conjunction with a dedicated smartphone app for both iOS and Android users. This setup allows for an unparalleled full-body motion tracking experience, facilitating effortless capture of motion data and avatar videos. mocopi thus sets a new benchmark in interactive VR experiences.
Effortless Full-Body Tracking, Unbound by Location
Revolutionizing the traditional motion capture setup, mocopi utilizes Sony's proprietary algorithm to ensure precise motion measurement with just a few sensors. This advancement liberates VTubers, filmmakers, and animators from the limitations of specialized studios and geographic constraints, allowing for creative freedom in virtually any setting.
Why mocopi is a Game-Changer
- Compact, Wearable Sensors: Each sensor, weighing a mere 8 grams, offers a balance of comfort and accuracy. Users can easily attach them to different body parts for a seamless motion capture experience.
- Wireless Operation: Equipped with built-in rechargeable batteries, mocopi sensors free users from the constraints of wires, enabling motion capture in various environments, including outdoors.
- User-Friendly Smartphone Integration: The mocopi app allows for the easy creation and export of avatar videos or motion data right from your smartphone.
Compatibility
mocopi's design ensures it works effectively with a wide array of devices:
-
Supported Smartphones:
- Android: Xperia models and potentially other Android devices.
- iOS: Latest iPhone models, starting from the iPhone SE (3rd generation).
- Bluetooth® Compatibility: mocopi uses Bluetooth® LE Ver.5.2, though device interoperability may vary.
- Software Development Kit (SDK): The mocopi SDK includes plugins for Unity, MotionBuilder, and Unreal Engine, broadening its application in various creative fields.
How to Use mocopi
mocopi is designed for ease of use:
- Sensor Attachment: Follow the straightforward guide to correctly place the sensors on your head, wrists, hips, and ankles.
- Smartphone Pairing: Connect the sensors to your smartphone via Bluetooth® for real-time motion tracking and data capture.
- Content Creation: Utilize the mocopi app to create avatar videos or motion data, with the option to import custom avatars and export your creations.
- Outdoor Capability: mocopi's design enables motion capture in outdoor settings, expanding the possibilities for content creation.
- Professional Integration: The mocopi SDK facilitates the use of motion data in professional 3D software for various creative projects.
mocopi: A Versatile Tool for Creatives
mocopi is an invaluable asset for vTubers, game developers, and animators. Its compatibility and user-friendly nature make it an essential tool for anyone looking to explore the vast potential of motion capture technology.
Eco-Friendly and Future-Ready
Aligned with Sony's environmental commitments, mocopi features eco-conscious packaging, contributing to Sony's vision of a zero environmental footprint by 2050.
Available Now at Knoxlabs
Priced at $399.99, mocopi is ready for purchase at Knoxlabs. Dive into the future of motion capture with this cutting-edge innovation from Sony.
Explore mocopi in Action
- Anime Expo with VShojo: Experience mocopi firsthand at the Anime Expo, where it will be featured in the VShojo booth.
- mocopi World in VRChat: Visit the mocopi world in VRChat for engaging tutorials and immersive content.
Sony's mocopi system is more than just a technological advancement; it's a key to unlocking new creative possibilities and interactions. Get your hands on mocopi at Knoxlabs and redefine the boundaries of motion capture technology.
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