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Zoe Immersive

By Zoe

Zoe Immersive is a no-code platform for creating, deploying, and managing interactive 3D and VR learning experiences. K-12 schools, universities, and enterprises use it to let educators and training teams build immersive content with drag-and-drop tools instead of code.

Compatible with Standalone VR · Unity

Pricing on request

Your Configuration

Pricing on request

Main product quantity
  • Software, hardware, and deployment support can be quoted together.
  • Knoxlabs can help with configuration, integration, shipping and support.

Request a quote

Tell us what you need — hardware, software, and deployment support can be quoted together.

We respond within 24 hours — typically much faster during business hours.

Product details

per item

Product details

Overview

Zoe Immersive is a no-code platform for creating, deploying, and managing interactive 3D and VR learning experiences. K-12 schools, universities, and enterprises use it to let educators and training teams build immersive content with drag-and-drop tools instead of code.

Key capabilities

Authors work from standards-aligned lesson templates and a built-in 3D asset library, adding custom interactions and branching logic. Analytics track learning outcomes, and experiences deploy across web, desktop, and VR. Zoe for Unity extends the platform for cross-platform development, while Bridge XR adds campus-wide deployment with custom servers and SSO integration.

Deployment with Knoxlabs

The Zoe App runs on Meta Quest 2, 3, 3S, and Pro, with other headset brands available on request. Knoxlabs supplies the headsets, handles MDM enrollment and device setup, and coordinates license activation so classrooms and training programs are ready on day one.

Licensing

Zoe is an annual subscription with per-seat and per-device options, class packs for education, and Bridge XR enterprise agreements. Knoxlabs confirms entitlement with the vendor and combines software, hardware, and services in one quote.

Features

  • No-code drag-and-drop authoring for immersive learning experiences
  • Standards-aligned lesson templates and a built-in 3D asset library
  • Custom interactions and branching logic without programming
  • Deploys across web, desktop, and VR from one platform
  • Learning outcome tracking and analytics
  • Bridge XR option for campus-wide deployment with SSO and LMS integration

Technical Specifications

Product specifications, requirements, and deployment details.

License & access

Zoe is licensed as an annual subscription with per-seat and per-device options: teacher and faculty seats, student headset (device) licenses, and class packs bundling an instructor with student seats. Bridge XR enterprise deployments combine a one-time server installation with annual seat fees, and a 30-day institutional trial is available through the vendor's Discovery Grant program. Knoxlabs confirms entitlement with the vendor and coordinates activation as part of deployment.

License model

Quote-based, Annual Subscription, Per-seat, Per-device, Custom Enterprise Agreement

Technical requirements

The Zoe App runs on Meta Quest 2, 3, 3S, and Pro, with PICO, HTC, and other headset brands available on request. Zoe for Unity is a cross-platform plugin targeting web, desktop, and VR, and Bridge XR supports custom server deployment with SSO integration. Detailed system requirements are published in the vendor's help documentation.

Who it is for

K-12 schools, higher education institutions, and enterprises use Zoe to let educators, students, and training teams build immersive learning content without coding.

Compatible hardware

Meta Quest 2 - VR headset

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Deployment Expertise

Product specialists on staff

⚙

Device Configuration

Provisioned & ready to use

🎧

Enterprise Support

Hardware, software & deployment help

🌐

Global Fulfillment

Shipped worldwide

Need help with deployment?

Knoxlabs also handles the deployment.

Device setup
Integration planning
Asset tagging
Shipping coordination
Training and onboarding
Deployment consulting

FAQ

What is Zoe Immersive?

Zoe is a no-code platform for creating and deploying interactive 3D and VR learning experiences, with drag-and-drop authoring, lesson templates, and analytics for schools, universities, and enterprises.

Which headsets does Zoe support?

The Zoe App runs on Meta Quest 2, 3, 3S, and Pro; PICO, HTC, and other headset brands are available on request, and content also deploys to web and desktop.

How is Zoe licensed?

Annual subscriptions are sold per seat and per device, with class packs for education and Bridge XR agreements for enterprise. Knoxlabs confirms entitlement and coordinates activation.

Do teachers need coding skills to use Zoe?

No. Authoring is drag-and-drop with built-in 3D assets, templates, and branching logic, so educators can build experiences without programming.

Can Knoxlabs deploy Zoe with hardware?

Yes — Knoxlabs can quote Zoe together with compatible headsets, MDM enrollment, device setup, and support. Use the request form on this page.

Knoxlabs team

How can we help?

Tell us what you need and the right specialist will get back to you.

We reply within one business day, Monday to Friday. Often sooner.

How urgent is it?

Urgent means it is blocking an order, a deployment or an event.